Sunday, May 27, 2007

Clearing some Cobwebs

It's been a little bit of time since I wrote anything in this blog, which is something that I should put an end to this week. I don't really have a lot of time though, and as such I've been blogging over at my GameDev.net Journal
a lot. In regards to the issue with the sprites, I fixed the issue the same week as my entry. Essentially it came down to texture filtering. So graphics look great now. For anyone who may not know. The game that I was working on, Barricade, with Phyersoft has essentially been indefinitely postponed due to the designer not having follow through with the project. So, I've been working on a little project that I like to call Wrath of the Scarecrow. Check out my other journal if intrigued I'll be posting some stuff in here about work on the engine soon as well.

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